sky_sphere{pigment{agate color_map{[0rgb<.3,.4,.7>][.5rgb.6][1rgb.8]}}}#declare F=finish{ambient.8reflection.2}#macro K(c)texture{finish{F}pigment{rgb c}}translate-10*y#end#local S=seed(4);#macro R(m)int(rand(S)*m+1)#end#local i=0;#local B=0;#while(i*3)}#local B=E;#local i=i+1;#end