Elliptic TorusWritten by Paul BourkeDecember 2000 |
x = (c + cos(v)) cos(u) y = (c + cos(v)) sin(u) z = sin(v) + cos(v) -pi <= u,v <= pi |
The surface doesn't intersect itself for c > 1.
c = 0.5

c = 1.0

c = 1.5



c = 2.5

Solid
Physical version created using the ZCorp Z406 colour rapid prototyping machine.