Elliptic Torus

Written by Paul Bourke

December 2000

x = (c + cos(v)) cos(u)
y = (c + cos(v)) sin(u)
z = sin(v) + cos(v)

-pi <= u,v <= pi


The surface doesn't intersect itself for c > 1.

c = 0.5

c = 1.0

c = 1.5

c = 2.5

Solid
Physical version created using the ZCorp Z406 colour rapid prototyping machine.