#ifndef OPENGLLIB_H #define OPENGLLIB_H typedef struct { int id; char name[128]; } PANELITEM; typedef struct { int id; int nitems; PANELITEM *items; } PANEL; int WindowDump(char *,int,int,int,int); void ClearBuffers(int); void ClearAllBuffers(void); void CreateBox(XYZ,XYZ,int); void CreateRegularGrid(XYZ,XYZ,int); void CreatePolygon(XYZ *,XYZ *,COLOUR *,int); void CreateSphere(XYZ,double,int,int,double,double,double,double); void CreateSimpleSphere(XYZ,double,int,int); void CreateSuperEllipse(double,double,int,int); void EvalSuperEllipse(double,double,double,double,XYZ *); void CreateEllipsoid(XYZ,double,int,double,double,double); void CreateDisk(XYZ,XYZ,double,double,int,double,double); void CreateCone(XYZ,XYZ,double,double,int,double,double); void CreateTorus(XYZ,double,double,int,int,double,double,double,double,int); void CreateStars(XYZ,double); void CreateRandomStars(int); BITMAP4 *ReadRawTexture(int,int,char *,COLOUR,int); BITMAP4 *ReadPPMTexture(char *,COLOUR,int,int *,int *,int); BITMAP4 *ReadTGATexture(char *,int *,int *); BITMAP4 *ReadRawTexture2(int,int,char *,int); void DrawGLText(int,int,char *); void DrawTextXY(double,double,double,double,char *); void CreateLabelVector(char *,XYZ,XYZ,XYZ,XYZ *,int *); void Draw3DPlus(XYZ,double); void DrawSimpleAxes(XYZ,double); void DrawAxes(XYZ,XYZ,int,int); void Create3DCursor(int,int,int,int,XYZ,XYZ,XYZ,double,double); void DrawBlueLine(int,int,int); #endif /* OPENGLLIB_H */