The following is a collection of material related to the generation and projection of fisheye content onto hemispherical dome surfaces eg: planetariums. For information specifically on the spherical mirror see this link.
Angular fisheye projections
Including offaxis fisheye projections.
Summary of the mathematics.
cube2dome
Creating fisheye images from cubic maps.
Unity3D
Creating fisheye images in the Unity3D game engine.
spheremapper
Geometric correction of fisheye images for direction projection into a hemisphere.
Extreme fisheye and "little planet" images
Interesting fisheye images when the fisheye angle extends to 360 degrees and a similar
style using stereographic projections.
Testing various fisheye capture options
Includes the Oneshot and Lomography still cameras and
the Canon HV20 (with Nikon FC-E9 fisheye lens) for video capture.
Example of the Canon 5D and Canon EF8-15mm fisheye lens
Fisheye and spherical capture using the LadyBug camera.
Including an exercise to capture footage of iron ore ship loading fir a remote operations
prototype.
Tilting and rotating fisheye images
Compensating for dome orientation and or clipped fisheye lens capture.
Creating fisheye projections from spherical maps and panoramic images
Converting fisheye images to ....
Panoramic images, perspective projections, (partial) spherical maps.
Wii + MacBook Pro + Dome
Example using the Wii to navigate within an immersive environment
iSphere
A proposed immersive environment.
Image panels on a fisheye projection
Various ways of mapping perspective projections on fisheye images.
Interactive fisheye image generation
Multipass texture approach
Fulldome content creation with the Drishti
volume rendering software
Volume visualisation under the Dome
Fulldome show reel of volume visualisation datasets.
Ajay Limaye, Tim Senden, Alexander Mitchell, Paul Bourke.
Digital Visualisation in the Dome.
Presentation at Horizon - The Planetarium. November 2008.
Presentors: Peter Morse, Paul Bourke, Carley Tillett
Contributors: Karen Haines, Ajay Limaye, Glenn Rogers
Fisheye lens comparisons and Fisheye lens options as they apply to the iDome
Treasures of the Great Barrier Reef
Fulldome video based upon underwater fisheye photography by Karen Haines, November 2008.
Audio by Peter Morse and Trevor Hilton
Art Forms of Nature
ASTC, October 2008. Ajay Limaye, Peter Morse, Paul Bourke
Fulldome Geometry Series: Part 1, October 2007
Paul Bourke, Peter Morse
6dF Galaxy Survey: Beyond the Crux, October 2006
Paul Bourke, Peter Morse, Glenn Rogers
Cosmological Simulation, October 2005
Paul Bourke, Evan Hallein, Dr Chris Power
Fulldome animation of a
flight over the surface of Mars
Based upon the 1/32 degree topology data from MOLA.
Created for SkySkan for the planetarium show "Infinity Express".
October 2000.
A wise man can see more from a mountain than a fool from the bottom of a well. Anon
Historic
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