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Mesh Animator is a plugin for Geomview that displays time varying
rectangular surfaces. Depending on the 3D rendering capabilities
of the hardware being used the animation may be in real time (on
an SGI Indigo 2, a 40x40 grid can be animated at about 5 frames
per second).
The utility has been designed around the requirements of simulation
output from the Brain Dynamics Laboratory, one characteristic of which
is the very large file sizes. Mesh Animator does not require all the
data to be memory resident but reads the data as it proceeds. Further
the data is in a "easy-to-read" ascii format (for historical and portability
reasons).
Most of the functionality can be guessed from the main panel shown
on the right. Some of the main points are discussed below
- The grid size must be specified, it isn't part of the datafiles.
- The grid plane has integer units, the z axis can be scaled for optimal
presentation.
- Grids can be subsampled for averaging purposes or to speed up the
animation of large grids.
- A number of different colour maps are available.
- The grid can be drawn as a cylinder or torus if the boundary
conditions are appropriate. The radii in both dimensions can be
specified.
- Files can optionally have a time label, see later. If a time label
is included then it will be displayed as the animation progresses
otherwise frame numbers are displayed.
- The animation can be stopped and single stepped. Note that reverse isn't
possible due to the use of an ascii format.
- Frames can be written to disk at regulat intervals to be assembled
later into a stand-alone movie.
- Single ppm files can be saved at any stage.
- Single geometric representations can also be saved for viewing in
Geomview.
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